Starfield: My honest review & what I think could save the game.

 


Rating: 6/10

In September of 2023, Bethesda released the highly anticipated title that is Starfield. Some people call it Skyrim in space but to be honest, that’s being a bit generous. While the game isn’t horrible, it’s far from game of the year material and nowhere close to being the best RPG made by Bethesda (That crown falls to Fallout: New Vegas). The game is enjoyable the first few hours, with the promise of a vast universe to explore and discover. That idea goes up in flames when you visit your first ten planets, and they don’t have much to offer besides bug looking aliens that will give you nightmares and jump scares. Some of the side questing is interesting at least but I just feel like some planets should offer more. With how massive the map is, it makes no sense that there aren’t any other sentient lifeforms. They don’t have to be humanoids, but other species would definitely bring a lot more to the game. To add to the repetitive exploration, The game also lacks more diverse companionship. Why are all of the romance options stuck in the same faction and why are they all basically the same person morally? In previous Bethesda games, the romance pool was pretty big, and the characters had their own view on things, but in this game If you decide to become a space pirate, you basically shut yourself out of dialogue options because the characters hate you now. We should have gotten maybe like 2 romance options per faction with their own views. Aside from all that, I will say that the game is at least beautiful to look at but that’s really all it has going for it right now. With the release of the shattered space dlc coming at some point this year and the updates and mod support also on the way, we can only hope that the game delivers and becomes the masterpiece it was meant to be on day 1.

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